Hello, we are working on the Scenic interface to BeamNG.
This is the test scenario where we want to spawn a vehicle at (-717,111,118).
This is the createObjectInSimulator function and ScenicVectorToCoordinates function that we use to get the Scenic Object’s position.
However, it doesn’t spawn the vehicle correctly at z = 118, but instead spawns at z = 0. Does anyone have any idea why this is the case? Thanks in advance!